If this system fails, the game becomes a frustrating, unplayable mess that bleeds players instantly.
While this conspiracy theory is widespread, the reality is much more mundane and focused entirely on mathematical fairness.
How You Are Ranked
Your trophy count is a numerical representation of your skill; win a match, and you take trophies from the loser.
This is why winning streaks inevitably end in a 'wall' of difficult matches; the system is functioning exactly as intended.
- If you are hovering around 50%, you are in the correct arena for your skill level.
- Patience is required.
- You will eventually stabilize.
Level-Based Matchmaking
The standard Elo system works perfectly for chess because all pieces are equal, but tower rush games feature upgradeable cards.
The system will try its best to match you with someone who has the same trophies AND a similar tower level.
| Matchmaking Factor | Weight |
|---|---|
| Current Rank | The system will always prioritize finding an opponent within a 50-trophy range |
| Account Strength | The system tries to match levels, but will abandon this check if the queue takes longer than 10 seconds |
True Fairness
This is why all true esports tournaments and competitive challenges utilize the 'Tournament Standard' ruleset.
Trust the math, ignore the conspiracy theories, and focus on improving your own gameplay.